In The Void: Idle
Simple example of Idle mechanic. Created with Godot using Resources.
One "building", every 50 levels gives 1 prestige point. 1 point of prestige buffs production by 0.5.
There is no goal! Just an example!
Source code here: https://github.com/Dinozor/in-the-void
Comments
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got to cycle 100 and stopped as it seemed nothing was happening no new upgrades or anything
It is just example of mechanic for a a jam :D The goal was to create it with some additional features.:D Sorry for the confusion. Will update the description