You play as a tree!

Camera control by WASD. Click the HEART and choose the direction to grow!. Note, that game is unfinished and unbalanced :( and there is no way you can win/die... so you will be there ... forever ... 
+ many UI bugs and quirks. 

Your goal is to collect resource and fight critters to survive as long as possible and be as bit as possible!

There are 5 resources:

  • Water is used to deliver other resources from your heart to the growing part.
  • Minerals are used for Research/Unlocks.
  • Nutrients and Oxygen are used for daily upkeep and growing special parts (like leaves or fruits)
  • Carbon is used to grow new branches and roots

To get resources you must have your roots in the resource deposit. Or to have specific grown part like leaves.

Additional not finished mechanics:

  • SOUNDS!
  • Improved UI with saving and loading!
  • Weather
  • Enemies. They eat your routs and branches breaking (disabling) the resource delivery and growing that direction.
  • Death! If you don't have resource for the upkeep your heart takes damage! Take damage enough times - you die!
  • Rouguelite: before you die, you can spawn a fruit with extra abilities (you researched) attached allowing you to start new game as that fruit/tree with extra bonus!
  • Proper balancing so you would always die
  • Resource/map randomiser

StatusPrototype
PlatformsHTML5
AuthorDinoCrys
GenreStrategy
Made withGodot

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